Age of Wonders: Planetfall
A sci-fi 4X strategy game. The official website can be found here.
Platform: PC, PS4, Xbox One. Role: Narrative Designer, working on the game's campaign. Contract Duration: August 2017-June 2018. This is a game I worked on while working at Triumph Studios, a Paradox Interactive company. |
The Red Stare
A VR espionage game set in 1950s New York, where you gather evidence to uncover a communist plot. More info and pictures can be found at theredstare.com/
Platform: PC (HTC Vive, Oculus). Roles: Quality Assurance & Marketing. Project Duration: September 2016-July 2017. Team Size: 20 members |
Da Vinci's Workshop
A Virtual Reality escape room game.
Platform: HTC Vive, Oculus Rift. Roles: Game Designer, Puzzle Designer. Responsible for one of the main sequences. Project Duration: September 2016-May 2017. Team Size: 19 members. This is a project in collaboration with Ubisoft, using the Assassin's Creed IP. |
Concert Crackdown
A rhythm action arcade game.
Platform: PC. Roles: Game Designer, UI/UX Designer. Project Duration: Global Game Jam 2017. Team Size: 9 members |
Crashtastrophy
A fast-paced arcade game.
Platform: Android phone and PC. Roles: Game Designer, QA Lead. Project Duration: February - August 2015. Team Size: 10 members Notes: NHTV awarded it Best Game, Best Design and Best Art out of all Year 1 semester 2 projects. |
Project RIAS
A third-person puzzle platformer.
Platform: PC. Roles: Lead Designer, Level Designer, Narrative Designer. Project Duration: August 2014 - January 2015. Team Size: 10 members Notes: NHTV awarded it Best Game and Best Art out of all Year 1 semester 1 projects. |